D.Va
🛡️ Tank

D.Va

D.VA

This page covers all matchups for D.Va (Tank): 21 heroes D.Va is strong against, and 6 heroes that counter D.Va — each with an explanation of why the matchup works. Struggling against an enemy D.Va? Consider switching to Zarya, Anran, Symmetra.

D.Va is strong against 21 heroes

Pharah
Pharah Hard Counter

You can use the booster to pursue enemies into the air, and the Defense Matrix can absorb all the rockets.

Echo
Echo Hard Counter

It has the maneuverability to keep up with the enemy in flight and can neutralize Sticky Bombs and Tri-Shots using the Matrix.

Widowmaker
Widowmaker Hard Counter

You can use the booster to instantly close the distance and force a close-range battle, and you can block sniper shots with the Matrix.

Baptiste
Baptiste Favorable

It can clear 3-point bursts using the Matrix while directly destroying the Immortality Field

Bastion
Bastion Favorable

Defense Matrix absorbs Configuration: Assault's bullets, burning through Bastion's firepower window for nothing.

Sierra
Sierra Favorable

You can use the Matrix to dispel the spiral projectiles while closing in with the booster.

Sojourn
Sojourn Favorable

You can close in while using The Matrix to nullify the railgun's shots

Wu Yang
Wu Yang Favorable

Defense Matrix eats Xuanwu Staff's water orbs while Boosters close the distance.

Cassidy
Cassidy Favorable

You can use the Defense Matrix to deflect Peacekeeper's shots while closing in on him with the Booster to chase him down.

Jetpack Cat
Jetpack Cat Favorable

Use Defense Matrix to nullify the Biotic Pawjectiles, then use a Booster to catch up to the flying target

Mauga
Mauga Favorable

Using the Defense Matrix, we can neutralize Mauga's relentless barrage head-on, rendering his firepower ineffective.

Ramattra
Ramattra Favorable

Use the Defense Matrix to nullify the Void Accelerator's shots, and use the Booster to create distance and dodge Pummel's melee attacks.

Torbjörn
Torbjörn Favorable

While taking fire from the turret in the Matrix, you can take out the turret itself using boosters and micro-missiles.

Hanzo
Hanzo Favorable

You can close in while the Matrix absorbs the arrows

Junkrat
Junkrat Favorable

The Matrix can absorb high-explosive shells and concussion mines

Ashe
Ashe Favorable

You can clear the dynamite and shots with the Matrix while closing in with boosters.

Ana
Ana Favorable

You can use the Matrix to eliminate Sleep Darts and Biotic Grenades

Soldier: 76
Soldier: 76 Favorable

You can close in while taking Helix Rocket and gunfire hits in the Matrix

Freja
Freja Favorable

The Matrix can absorb Take Aim's explosive bolts and outmaneuver it as well.

Juno
Juno Favorable

It can absorb Pulsar Torpedoes with the Matrix and even catch up to Juno as she flies

Zenyatta
Zenyatta Favorable

You can use a booster to one-sidedly jump onto Zenyatta, who lacks mobility

D.Va is weak against 6 heroes

Zarya
Zarya Hard Counter

The Particle Cannon's beam cannot be absorbed by the Defense Matrix, so it deals damage without resistance.

Anran
Anran Favorable

Fan the Flames can't be absorbed by Defense Matrix, letting Anran pile on burn damage one-sidedly.

Symmetra
Symmetra Favorable

The beam from the photon projector cannot be blocked by the defense matrix.

Mei
Mei Favorable

Endothermic Blaster's cold can't be cleared by Defense Matrix, and the slow effect blunts Boosters' getaway too.

Reinhardt
Reinhardt Favorable

The Rocket Hammer cannot be blocked by the Defense Matrix, giving it an advantage in close-range brawls.

Domina
Domina Favorable

The Photon Magnum's beam cannot be absorbed by the Defense Matrix.

D.Va's Kit at a Glance

Effective Range
Close–Mid
Mobility
High
Hitbox
Large
Playstyle
Dive / Brawl
Weapon Fusion Cannons Hitscan Sustained Close
Weapon Light Gun Hitscan Mid
Ability Boosters Flight Dash Knockback
Ability Defense Matrix Projectile Absorb
Ability Micro Missiles Projectile Aoe
Ult Self-Destruct Aoe Burst One Shot
Ability Call Mech Summon
Passive Eject! Self Revive

D.Va's Perks

Upgrades you can pick by leveling up during a match — one Minor (level 2) and one Major (level 3).

Minor Bunny Power

Eject grants 75 temporary overhealth and Call Mech’s damage radius is increased by 50%.

Minor Extended Boosters

Hitting an enemy with Boosters deals 40% increased damage and extends the duration by 0.5 seconds.

Major Shield System

Convert 100 health to shields. Defense Matrix restores shields based on 25% of its damage absorbed.

Major Precision Fusion

Press R to reduce Fusion Cannons' spread by 75% for 3 seconds.

Facing an enemy D.Va?

Get ranked counter picks against D.Va for your role.

🛡️ As Tank ⚔️ As Damage 💚 As Support
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