This page covers all matchups for Tracer (Damage): 13 heroes Tracer is strong against, and 11 heroes that counter Tracer — each with an explanation of why the matchup works. Struggling against an enemy Tracer? Consider switching to Cassidy, Torbjörn, Brigitte.
Pin them down one-sidedly against the back line with the lowest mobility
With Blink, you can ignore line-of-sight and force an up-close engagement
You can instantly destroy the Immortality Field from behind and target the main body.
Staying glued to Kiriko forces repeated use of Swift Step, and the moment she's isolated, she can be picked off.
It tends to become a prime target, making it difficult to divert rescue resources to self-defense.
Sticking close forces Wu Yang to spend Guardian Wave and Rushing Torrent on self-defense instead of supporting allies.
Only Tracer can keep up with Tracer's mobility. She can draw opponents into a backline showdown and protect her team's backline.
Even if you get hit by a Sleep or a Grenade, you can use Recall to cancel the effect and keep sticking to your target.
You can destroy the Healing Pylon to disrupt their healing capabilities.
The Storm Bow can't keep up with close-range Blink maneuvers.
You can force Emre, who specializes in mid- to long-range play, to play close-range
Since the hack is interrupted when you take damage, if you get there first, you can win the firefight.
Stay right on the Guardian Angel's tail until it takes off, and strike the moment it becomes isolated.
If you're hit by a Magnetic Grenade, you can't use Blink or Recall, and you'll be finished off by Peacekeeper.
The turret's auto-aiming system neutralizes high-speed maneuvers
You can knock enemies back with a Whip Shot and negate the damage from their clinging attacks using Inspire's sustained healing.
Only Tracer can keep up with Tracer's mobility. She can draw opponents into a backline showdown and protect her team's backline.
Caught by a Steel Trap During a High-Speed Break-In
If you land a slow, you can neutralize their mobility and take them down.
Land Tracking Shot and every round homes in for 3 seconds - even Blink cannot shake it.
The Pulsar Torpedo's auto-tracking allows it to deal damage even during high-speed maneuvers
Binding Chain stops Tracer's mobility cold, letting Mizuki finish her off together with allies.
Use Soft Rock's "Biotic Grasp" to reduce the enemy's high-speed mobility, and use "Fade" to dodge surprise attacks.
With a Tesla Cannon that doesn't require aiming, you can hit even small, fast-moving targets.
Upgrades you can pick by leveling up during a match — one Minor (level 2) and one Major (level 3).
Blink distance is increased by 20%.
Melee hits reload 12 ammo.
Health Packs restore 1 Blink charge.
Recall grants 50 overhealth and 20 ammo that decays over time.
Get ranked counter picks against Tracer for your role.
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